![]() ![]() (6) From Part 2 copy the contents of the "scripts_TC" folder to the "scripts" folder in your main X3TC directory. If a "t" folder does not exist then create one. (5) From Part 2 copy the contents of the "t" folder to the "t" folder in your main X3TC directory. If a "director" folder does not exist then create one. (4) From Part 2 copy the contents of the "director" folder to the "director" folder in your main X3TC directory. Addon packs must be installed to higher cat/dat numbers than the base XRM. However, please note which one is which, as updates may only be on one file or the other. (3) It does not matter in which order the two XRM "parts" are installed. Move the XRM cat/dats to the TC installation folder. if the last ones are 13.cat and 13.dat rename the XRM files to 14.cat/14.dat and 15.cat/15.dat. Rename the XRM cat/dats to the next consecutive number from the existing ones, i.e. (2) Extract the three parts to a temporary folder and look at the other cat/dat files you have in the main TC installation folder. I do not recommend using the Plugin Manager to install the XRM as it's extremely difficult to control the order the mods are installed in which can lead to problems. (1) The "fake patch" method (manually copying in files and renumbering cat/dat files by hand) works best for the XRM. (See the next section for Albion Prelude installation instructions.) Terran Conflict Installation Instructions: If you want to run XRM for both games, you will need to use two separate installations. Albion Prelude requires a clean Terran Conflict install to exist below it, as any mod cat/dat files are first loaded from TC and then from AP. It addresses crash issues on Linux and uses sound files compatible with the codecs available on OS X.Īlso, advanced Linux and Mac users may consider copying mod directories in or above the game's root directory and symbolically linking files for the sake of organization, debugging, and upgrade purposes.ĭo not try to install XRM (or any major mods for that matter) to both Terran Conflict and Albion Prelude within the same X3: Terran War Pack installation. XRM and associated links can be found in the official mod thread on the EgoSoft forums here:ĭo not install Part 3 if you are running Linux or Mac OS X. It has been designed with performance and playability in mind and has many exclusive features not available in other mods or scripts. It rebalances nearly all aspects of the game including ships, weapons, graphics, sounds and the universe itself, as well as adding a huge amount of new content. The X3 Rebalance Mod (XRM) is a total conversion mod of X3 Terran Conflict. I will only include extra instructions for the most popular associated mods and those which I use, along with some additional notes and recommendations.Īs there is a lot to cover, major sections may be broken into separate comments. These instructions are based on the official mod thread on the EgoSoft forums, but have been heavily modified and reorganized to cover installation on the GOG version of the games, as well as to provide further consideration for Linux and Apple OS X users and general clarity. The following instructions explain how to install the popular X3 Rebalance Mod ( XRM v1.30d) to GOG's X3: Terran War Pack, which includes both X3: Terran Conflict (also known as X3TC or TC) and X3: Albion Prelude (also known as X3AP or AP). Download mod (either in ZIP format or SPK format). ![]() ![]() Originally posted by DragonClass:As you are completely new to modding X3, I would recommend using the Plugin Manager. Some mods may require a save and restart before they become fully active If required by mod, in game activate the script editor (careful of the double l's) spk file is a mod packaged specifically for use with the mod manager Take note that this will change your game to 'Modified' which will stop you getting achievements (if you care about that stuff).Īlso take note of the differences between X3TC and X3AP mods/scripts in this short FAQ article: īefore doing anything though I would take a backup of your saves folder. You do that by changing your player name to 'Thereshallbewings'. Most mods / scripts will need you to activate the script editor in game. Link to the Plugin Manager is in the top section but here it is anyway: As you are completely new to modding X3, I would recommend using the Plugin Manager.įor all your modding goodness, go to the Egosoft forums here: ![]()
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